Reworked a few things, mostly file logistics (going to have a blender file for melee weapons, ranged weapons, overall parts, and a mega nobz "chassis" that I will move parts in and out of but user as a reference of my end goal. Each divided into collections so I can use the Append feature. First... Continue Reading →
Back in the saddle and doing some Mean Green Orks
Decided it was time to blow the dust off the keyboard and mouse and do some more digital kitbashing. Going to start working on some kitbashed Ork Meganobz. Will be mostly using pieces from MrModulork, with 1-5% fully created parts to help fill holes, bulk out portions and such. Here is my initial stab at... Continue Reading →